CoderZ is an educational platform that provides a browser-based environment for middle and high school students to learn coding and robotics skills, featuring 3D simulations, compatibility with LEGO Mindstorms Education EV3, and a classroom management component for teachers.
What CoderZ does
CoderZ is an educational platform that teaches middle and high school students coding and robotics skills. It provides a browser-based environment where students can program virtual and physical robots, compatible with LEGO Mindstorms Education EV3. The platform guides students through a series of standards-based missions using Java block coding language.
Key features for teachers
- 3D Simulations: CoderZ features 3D simulations of lifelike robots, enabling students to apply geometry and physics principles to solve virtual problems.
- LEGO Mindstorms Compatibility: The platform is compatible with LEGO Mindstorms Education EV3, allowing students to bring their virtual creations to life.
- Classroom Management: CoderZ includes a classroom management component that helps teachers assign tasks, track student progress, identify needs, and adjust instruction accordingly.
- Visual Programming Interface: The platform offers a visual programming interface (Blockly) for beginners, with the option to advance to text-based Java and Python code.
- Cloud-Based: CoderZ is a cloud-based platform, making it accessible from anywhere with an internet connection.
CoderZ offers a range of pricing options, including unlimited school licenses for various courses, each capped at $2,400 per course, per school, per year. This includes full access to the CoderZ curriculum, all gamified missions, and teacher resources.
Potential classroom applications
- Virtual Robotics Challenge: Teachers can organize a classroom competition where students work in teams to solve real-world problems using coding skills and knowledge of robotics.
- Integrating Coding with Other Subjects: CoderZ's platform can be used to integrate coding with other subjects. For example, the "Plant a Garden" activity combines coding, agriculture, and environmental awareness.
- Project-Based Learning: CoderZ's platform can be used to facilitate project-based learning. For instance, students can be tasked with designing and programming a virtual robot to perform a specific task, such as navigating a maze or picking up and moving objects.